import 'package:flutter/material.dart';
import 'today.dart' show instancePage;
import 'game.dart' show TextViewW;

void main() {
  runApp(new MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.

  final List<Widget> _pages = [
    instancePage('1'),
    instancePage('2'),
    instancePage('3'),
    instancePage('4'),
    instancePage('5')
  ];
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'app store Demo',
      theme: new ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or press Run > Flutter Hot Reload in IntelliJ). Notice that the
        // counter didn't reset back to zero; the application is not restarted.
        primarySwatch: Colors.red,

      ),
      home: new MyHomePage(title: 'taody', pages: _pages,),
      routes: <String, WidgetBuilder> {
        '/det': (BuildContext context) => new MyHomePage(title: 'taody', pages: _pages,),
        '/game': (BuildContext context) => new TextViewW(),
        '/application': (BuildContext context) => new MyHomePage(title: 'page C', pages: _pages,),
      },
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title, this.pages}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;
  final List<Widget> pages;

  @override
  _MyHomePageState createState() => new _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;
  void _changeIndex(int index) {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.

      _counter = index;

    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return new Scaffold(
//      appBar: new AppBar(
//        // Here we take the value from the MyHomePage object that was created by
//        // the App.build method, and use it to set our appbar title.
//        title: new Text(widget.title),
//      ),
      body: widget.pages[_counter],
      bottomNavigationBar: new BottomNavigationBar(
        items: [
          new BottomNavigationBarItem(icon: new Icon(Icons.today), title: new Text("today")),
          new BottomNavigationBarItem(icon: new Icon(Icons.games), title: new Text("game")),
          new BottomNavigationBarItem(icon: new Icon(Icons.apps), title: new Text("app")),
          new BottomNavigationBarItem(icon: new Icon(Icons.update), title: new Text("update")),
          new BottomNavigationBarItem(icon: new Icon(Icons.search), title: new Text("search")),
        ],
        onTap: (index){
          _changeIndex(index);

        },
        currentIndex: _counter,
      ),
    );
  }
}

//////////////////////////////////////////////////

